Chomper

This module represents random machinery in a ship that hampers movement and can really, really hurt.

Special Rules

Extraneous Module

The machinery in the module moves at random intervals making movement dangerous. Movement through the module is the same as for a slagged module. Also, movement in the module requires an Athletics check versus 8 + 1 per square moved to avoid getting hit. This is done the character's move action. If the check fails, take 1D6 damage (armor doesn't reduce this) for each amount failed by.

 

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