This is just a simple, empty module. No real purpose other than to give a big, empty area for a firefight. Can be used for holding 2 spaces of cargo (not special cargo modules, though) or various other items (chairs, tables, bars, etc.)
There are five different types of empty modules with a number of walls. When
there are no walls, multiple modules can be placed next to one another
for big, empty spaces (aren't you glad you requisitioned that jet-pack,
now.)
A slagged empty module hampers movement the same as a slagged Cargo Bay.
OOC greater than 2 has an additional -1 movement modifier for all but jet-packs
and puffs, since an empty module does not provide much in the way of supports
for stabilizing a characters footing. Empty modules are not limited in
quantity on a ship. More than 4 can be used on any ship.
Empty modules without walls that have an external facing are completely
exposed to vacuum. Better have that EVA kit on.
Adjacent empty modules suffer a similar problem as double and quad sized modules. The lack of bracing makes them more susceptible to damage. A grouping of 2 more more adjacent empty modules will all count as slagged when 1 and ½ damage markers (round down) are present. For example, a group of 3 empty modules will all count as slagged when there are 4 damage markers (2 slagged and one normally damaged.)
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